This discovery has resulted in players changing their enchantments on weapons to low-level enchantments that don't do much damage, but can trigger Deep Wounds and gain a significant damage increase over intended level 70-80 enchantments. Prior to Wrath, Warriors did not get increased spell critical chance from their gear. Developers' note: Warriors have recently discovered that with the changes to Critical Strike Rating in Wrath, they can now get critical hits on spells quite often, and that those spell critical hits trigger Deep Wounds.Deep Wounds no longer triggers from non-Physical damage, such as the Fiery Weapon enchant.Fixed an issue where spells added in Wrath of the Lich King are not properly displaying projected healing in the UI while being cast."Chill Out, Mon" can be obtained once again after returning to the realm of the living and passing through the underground portion of Drakil'jin Ruins.Heirlooms will now properly apply their combat rating bonuses.Greater Inscriptions from the Sons of Hodir are now refundable items, however they can no longer be sold back to vendors for gold if mailed to other characters on your account.The Well Fed effect from feasts now grants Ranged Attack Power.Fixed an issue where some encounters would not respect loot settings (like Master Looter).Fixed an issue where Kel'thuzad would sometimes still pick the tank for Frost Blast when the tank does not have the most threat.
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